Podcast

D&D 5E actual-play homebrew podcast featuring a mysterious tavern known only as The Medusa’s Cascade, that follows the adventuring parties Collateral Damage and Blood & Booze. Includes: setting lore episodes, character profiles, NPC side stories, and campaign recap episodes.
With their guide, Ernie, providing the information he could about the goings-on at the mine, the information was troubling, and it was clear that the mine was not for the faint of heart. Chantico appears visibly uncomfortable as she has been actively suppressing her magic. Upon further taking a look at Chan, Valen realizes it's not her suppressing her magic so much as it is that her flame has been dimmed, as if she is not feeling herself fully.
Eventually, a plan emerges to investigate the depths of the mine further, using Dona riding a polymorphed Ursus as a giant spider, and Thorak using beast sense on him. What they find, or rather what they think they sensed, leaves the three with more questions and uneasiness. Eventually, they briefly reconnect over drinks and attempt to put their heads together to discuss their findings. Bob & Thorak put their heads together and determined that some of the markings they had found correlated with the King in Yellow.
That evening, plans are made to set up lodging in one of the abandoned homes, and sleep in shifts to catch any strange activity happening from an adjacent building. Bob would act as bait, and the other party members would swoop in if anything went awry. If only things were that simple. That evening. Ursus is visited by one of the ashen children, and this mysterious adventure only gets more bizarre.
There's so much happening, and that's where we pick up…
Find out what happens next in this episode of the Medusa’s Cascade: Blood and Booze
Theme Music is written and performed by Efflorescence
Mixed by Thomas Lapierre III
Check out the show at themedusascascade.com


Vengeance Never Dies. It’s Just Reborn.
This Parallel Campaign to Collateral Damage features the continuation of the stories of Attros, Cereius, We’ahqa, and Kyver. And the new stories of Rig and Dr. Honeydew.
Picking up from last time with the Mercurial Avengers, We'ahqa departed and set out to return to Cat’s Cradle, while the others set out with Poncho to find We'ahqa. However, when the rest of the group made it to the location where We'ahqa him were left. After a few inquiries from Rig to an elderly green Tabaxi lady with golden eyes, they were able to determine that she is a “cleaner” of the street, and that “occasionally” things happen here, but she did not find a body last night. Poncho, having done his duty, split from the rest of them.
We'ahqa, having not seen anyone and feeling the impulse from his inner voice, used locate object to track Poncho. As We'ahqa moved towards Poncho’s location after Kyver warned Poncho about separating from their group, everyone became caught up in an intense chase.
As We'ahqa came within grasp of Poncho, Kyver instead snatched him up and made a getaway to one of the hideouts of the Royal Vagabonds. Rig and Cereius managed to calm Weaqha down, just as city guards questioned them for causing a disturbance in the city. Rig acting quickly, teleported the three of them away back to their room at the Cat’s Cradle.
During this time, Kyver and Poncho entered their old hideout, where they ran into Robin Lynxley, another one of their old cohorts. After hearing the news about their friend, Little Don, being captured and made to fight in the underground circuit of the Vineyard, Kyver convinced Robin to let him and his allies join Robin in an infiltration mission.
As Kyver received a sending message from We'ahqa, guards from the city came into the Cat’s Cradle looking for 2 water genasi and Rig, disguised as a dwarf, only to come to a halt after being commanded to return.
Theme music written and composed by Efflorescence
Edited & Mixed by Thomas Lapierre III
Check out the show on themedusascascade.com

