Finding the guild hall, the party makes their way in. They’re greeted by an Arakocra named Qho. She is a colorful bird of paradise, with an almost translucent swarm of butterflies around her. “Zechs! Is that you?!” she exclaims. Zechs confirms that he’s returned from his job and introduces the members of the party that […]
Author Archives: Journeyman
Kyver has snuck his way into the back areas of the coffin makers shop. Making his way upstairs, he finds crates labeled “Junk”. Investigating further, he finds that these crates are the vampire spawn that the proprietor mentioned earlier. He decides against being reckless and retreats back down to the party, where Cereius uses his […]
The team gives their final words to Rig. They agree that they did what needed to be done. “Well, should we get rid of…” Arguile gestures to her body. “I’ll handle it.” Out of the shadows, Shanks walks towards Rig’s body. The tiefling pats him on the back on his way out of the room. […]
On their way north to Vallaki, the party continues to discuss different strategies to take out the multitude of enemies that they seem to be up against. The majority of the plans heavily rely on the element of surprise. As they travel, Galahad begins to sing a marching song that he learned from his mentor […]
We’ahqa sobers up, “What, you can’t handle talking to me? Now that we’re both sober, face me.” Galahad is confused and slightly amused. He doesn’t take We’ahqa seriously. “Really without my stuff on me?” Galahad asked. “What, you need a Javelin?” We’ahqa forms an Ice Javelin using the Shape of Water and tosses it to […]
The party has a short rest and then heads southwest to Wizard of Wines. After We’ahqa summons horses for the party, they turn into a Clydesdale for Galahad to ride on. Kyver jokes, “Look who’s giving who a ride now.” As they ride, Zechs uses Duo as a lookout and he sees a Manor covered […]
They leave The Medusa’s Cascade in the early morning going to the Burgomaster’s house at the request of his son Ismark. The manor looks old, creepy, and unkempt. The team is hesitant about going into a house after their last traumatic experience. “Buckle up buttercup!” Glad declares to the team. Zechs gives Glad her bow […]
The story begins with seven strangers: Arguile, a Tiefling Rogue searching for his mother, and a member of the Masterful Gains Guild. Galadlòriel, a Wood-elf Cleric of the Arcana Domain searching for her parents and a follower of the Protector. Kaleb, a Water Genasi Blood Hunter with a mysterious past, and dark pastimes. Kyver Sabertooth, […]